This was a personal project to start becoming more familiar with designing for mobile applications. I used an already existing brand ...


These user profiles were created while I was a co-op at RushCard. The public profiles are for the users of Rush Connect, which is an ...


This is a prototype for an application from a concept that I developed. The concept behind the gDoc was a social calendar for ...


Modeled in Cinema 4d, this was an exercise to become familiar with using the program and to introduce modeling techniques. UV mapping and ...


The metals book was a group project with fellow designers Chris Solada and William Mata. Together, we went out and took images of ...


Inspired by escape room games, the Magenta Room is a game where the player must collect various objects from around the room in order....


The icon was formed from taking a real world object, and attempting to render it as simple as possible. While rendering the object the goal was to...


This image was for a winter digital imaging final. A concept was chosen at random and the idea was to convey this concept with imagery and ...


These glyphs were created to represent the different seasons inspired by a story or poem. I chose the story of Persephone descending ...


These card carriers were designed to hold the line of Prepaid Visa® RushCards. These folded carriers were used in order to inform and ...


These compositions used a quote from the journalist Tom Wolfe, the importance and emphasis of his words were represented visually ...

